Sony’s Project Morpheus has now become PlayStation VR, a premium VR HMD built for gaming on the PlayStation platform. They recently spoke at the Unite conference sponsored by Unity with the intent of orienting the product to the developer community. I am impressed by their priorities. The product was built with a focus on: comfort … More PlayStation VR for developers
I am a huge fan of Unity and I absolutely love how seamless they have made the process of developing in their engine for virtual reality through the Oculus platform. They see the future, they agree with it, and they are building products to take the market there. A great target for new VR developers … More Developing in Unity for Gear VR
OpenGL, a high performance framework for computer graphics, is an important skill for anyone serious about developing for virtual reality. While Unity and others provide a very friendly development platform, the next level of developing truly special products is much more accessible for someone fluent in OpenGL. There is a great resource at this site. Learn OpenGL … More Learn OpenGL
The VR job market continues to grow at a rapid pace, and is finally reaching meaningful scale. More surprising to many outsiders, it exists well beyond Silicon Valley. In fact, VR jobs and skilled applicants exist in greater numbers in markets like Seattle and Washington DC than they do in Northern California. A great look … More VR Job Market Heating Up
Microsoft has announced the timing of dev kits for the Hololens. The price at 3k seems steep (10x what an Oculus dev kit costs), but with the buzz and expectations high, it doesn’t seem completely irrational. The Hololens looks poised for a more “augmented reality” implementation, which is different than Oculus and others, and it … More Microsoft to Ship Hololens Dev Kits in Q1 2016
One aspect of the current conversation around VR that I am particularly passionate about is that it requires a different approach to core design elements. And the difference isn’t necessarily only in the technical aspects. The way you think of your environment, and conceptualize of how you want to bring a viewer in, and help … More How to Design for Virtual Reality
Far too often, discussions of major world crises lack the empathy the people involved deserve. More and more it seems, real problems and challenges emerge, and empathy is hard to find. One of my greatest challenges as a parent is building empathy in my kids. Attention spans are short, dozens of things are happening any … More One Way Virtual Reality Will Change the World
Oculus has clearly demonstrated a commitment to premium technology and implementation. However, it appears they are raising the bar yet again with Medium.
Here is a showreel Unity debuted at their recent conference in Boston of the latest VR titles built in the Unity engine.
Every so often, a new way emerges. A way for society to perform critical tasks in ways completely discontinuous from the trends and ways of doing things that came before. There was a time when schooling itself was an amazing innovation. Now, it is expected, and granted as a right. The new way needed is … More Virtual Reality is the Future of Career Education