Most people remember the first time they saw an iPhone. With the casual flick of a finger, the front page of the New York Times raced over the screen, you could turn it horizontally and view pictures instantly in landscape, and then you could go back to vertical and scroll through the internet in all … More Is the Oculus Rift the iPhone or Palm Pilot of VR?
It is no secret that we are seeing robotics and virtual reality race to mass adoption at break neck speed. What we are witnessing, at a now extraordinary pace of progress, is the mass democratization of virtual reality and robot technology. In the past, we would celebrate new technology and the new capabilities it offered … More Sending Robots to School in Virtual Reality
The web has become one of the most important fixtures of our daily lives, but for all of its innovation, its still very flat and two dimensional. It carries a tremendous amount of text for us to read and sift through on “pages”, a term borrowed from the now antiquated age of books. We … More The Web of the Future Just Showed Up, and It Would Like You to Take a Peek
In roughly 20 years, we have seen the internet connect and transform us. We now talk, shop, go to class, find love and entertain ourselves in completely different ways. The web changed the arc of human existence forever. But, I am thinking more and more that the internet as we know it will no longer … More From Web Pages to Web Worlds : How VR is Transforming the Internet
Thank you for engaging with the site, and ultimately, the current movement to bring consumer oriented virtual reality to market. Virtual reality can change entertainment, how we view the mobile internet, and ultimately, it can redefine the future of interactive content. To express my gratitude, I wanted to share a presentation I developed in conjunction … More What Can Picasso Teach Us About Virtual Reality?
There are two core challenges for new designers with respect to starting work in virtual reality. First, you are working with breakthrough technology. The learning curve can be steeper, the resources are fewer, and a tolerance for iteration and ambiguity is required. You simply come with little to no experience with what you are designing … More Designing For Virtual Reality
Tiltbrush is an application that allows you to paint the space all around you in virtual reality. It is breathtaking and magical…..and now it is backed by Google. You can create your own brushes, design your own brushstrokes, and you can use it as your virtual relaity tool to paint things like stars, smoke, and … More Check out Tiltbrush, a painting application for Virtual Reality
Folks are drawn to VR for a variety of reasons and come from a diverse set of backgrounds, but there are several common challenges we all learn from. A fantastic article on the journey of one Google developer to VR and his early lessons learned once he gained some traction with the medium. Reading this will give … More Tips on VR Design from Google
A fantastic way to learn the basic fundamentals of virtual reality, is in virtual reality. With Cardboard Design Lab, you can do just that. Enjoy an educational and immersive journey through principles for developing virtual reality experiences. Because 3D design is so different than 2D, it is exceptionally helpful to have basic concepts introduced in … More Google Cardboard Design Lab
One aspect of the current conversation around VR that I am particularly passionate about is that it requires a different approach to core design elements. And the difference isn’t necessarily only in the technical aspects. The way you think of your environment, and conceptualize of how you want to bring a viewer in, and help … More How to Design for Virtual Reality