As much as Silicon Valley and the tech world can feel like a mythical Never Land, a place where products will feel youthful and new forever, at some point every technology has to grow up. Normally, what it becomes when it grows up is entirely in the hands of consumers. A visionary product will ultimately become … More What Does Virtual Reality Want to Be When It Grows Up? Three Scenarios For the Future
User experience designers refer to the uncomfortable barriers between a product and the users full enjoyment and realization of it as friction. From the moment you open the box, the Oculus Rift produces a lot of friction. You have to purchase a premium PC, you have to tether the Rift to the PC, and your … More Oculus Owns The Current Wave of Virtual Reality, But What About the Future?
The “Big Data” movement feels stalled. A Google search for “Big Data is dead” produces a lot of, well, data about the topic. What started as a noble idea, to capture all of the moving parts of our digital ecosystem and capture them as data points in a model to produce insights, turned into … More Can Virtual Reality Rescue Big Data?
The web has become one of the most important fixtures of our daily lives, but for all of its innovation, its still very flat and two dimensional. It carries a tremendous amount of text for us to read and sift through on “pages”, a term borrowed from the now antiquated age of books. We … More The Web of the Future Just Showed Up, and It Would Like You to Take a Peek
The forces of cloud, mobile, and virtual reality seem on a collision course. In its current form, the only thing a PC has over a mobile computing device or phone is the display. With the advent of fast wifi, cheap cloud storage and cloud processing, the box on our desk no longer has speed, memory or processing … More The Mobile Display of the Future : Exciting Implications For Home and Work
There are two core challenges for new designers with respect to starting work in virtual reality. First, you are working with breakthrough technology. The learning curve can be steeper, the resources are fewer, and a tolerance for iteration and ambiguity is required. You simply come with little to no experience with what you are designing … More Designing For Virtual Reality
There is no doubt we are on the brink of a wave of momentum for consumer virtual reality. Estimates for Augmented and Virtual Reality put the size of the market at 150 bn by 2020, and as creators we understand that this means a once in a career opportunity to build and create for a … More Three Ways Virtual Reality Will Change Your Life
Platforms like Unity offer a powerful opportunity for a VR developer to build and configure for platforms like Oculus and Cardboard through clean plug ins and developer friendly interfaces. However, the question still begs, are closed eco systems like Unity for development and the Oculus store for distribution representative of the future? What role with … More WebVR : Virtual Reality available for the open web
The Oculus DK2, which is the developer edition Oculus has been selling for over a year is now unavailable. For most of the developer community, including myself, this was the version that introduced us to Oculus hardware and the Oculus SDK and it got us to work building the content eco-system that would be in place … More Oculus Hardware Update :DK2 Sold Out, consumer version imminent, Crescent Bay and more
Entrepreneur and futurist Elon Musk weighed in recently with some interesting thoughts on the meaning of virtual reality and its potential implications. In a recent Vanity Fair article Musk calls the technology “transformative “, but warns that it could lead to less physical engagement and that a future could emerge that is filled with billions of … More Elon Musk on What Virtual Reality Means