There are two core challenges for new designers with respect to starting work in virtual reality. First, you are working with breakthrough technology. The learning curve can be steeper, the resources are fewer, and a tolerance for iteration and ambiguity is required. You simply come with little to no experience with what you are designing … More Designing For Virtual Reality
Sony’s Project Morpheus has now become PlayStation VR, a premium VR HMD built for gaming on the PlayStation platform. They recently spoke at the Unite conference sponsored by Unity with the intent of orienting the product to the developer community. I am impressed by their priorities. The product was built with a focus on: comfort … More PlayStation VR for developers
I am a huge fan of Unity and I absolutely love how seamless they have made the process of developing in their engine for virtual reality through the Oculus platform. They see the future, they agree with it, and they are building products to take the market there. A great target for new VR developers … More Developing in Unity for Gear VR
Here is a showreel Unity debuted at their recent conference in Boston of the latest VR titles built in the Unity engine.